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PRINCIPLES OF URBAN DESIGN

or: How to Build a Town

A century of urban design experimentation, which was unique in architectural history in terms of its magnitude and its distinctive predilection for cold, awesome abstraction, is rapidly coming to an end.

Despite the plethora of architectural utopias produced during our century, the creation of a convincing and committed concept of a viable ”city of the present” or a ”city of the future” was unsuccessful.

It is striking that all of the urban visions of the last hundred years were based on abstract intellectual theories about the functioning of the urban fabric. These diverse concepts of urban design share one thing in common in a negative sense: their intentional departure from the traditional European city - the kind of city increasingly seen as a very desirable place to live or work that attracts tourists like a magnet.

None of these familiar cities and towns originated in our century. They are not ”brain-children” or the products of an abstract idea. Rather, they derive from a basic universal principle, namely perimeter block development (in its various forms: open, semi-detached, closed). This type of development results from the placement of like individual units in a row, on parcels of property with quiet inner courtyards, fronted by commercial streets.

The method of sectioning land between four streets can be found on all continents and traces back to the origins of human settlement. The house itself has been interpreted an infinite variety of ways, determined by patterns of living, climatic conditions, and the natural availability of construction materials. In the same way, urban design ideas were influenced by the geological properties of the land to be developed as well as by the ordering of parcels, their allocation to certain functions, and the differentiation between public and private property.

We owe the quality of the built ensemble, which in Europe is so rich in variety, to exactly this respect for basic principles. We hold the view that the art of building cities cannot be learned only from books, but also through the built reality wrought by our cultural history into human settlements in the form of a complex Gesamtkunstwerk.

For this reason we deliberately base our planning criteria on the experience provided by the successful cities of Europe. These are cities which throughout the centuries have demonstrated their ability to be flexibile and accommodating, attractive and valuable, by means of their pattern and layout as well as through their buildings.

Hidden behind such ideas is no sacred or nostalgic vision of the aesthetic qualities of urban space, but rather the conviction that the loss or the mistrust of this civic art is partly responsible for the social problems of our day. It is perhaps an undeniable truth that the models of contemporary urbanism that have come unhinged are clearly linked to the manifestations of the decay of modern society.

The point of departure for our design methodology is therefore the design of the city, its built fabric, and its spatial and functional organization. We thus attempt to create the preconditions for the establishment of an urbanity that will be the foundation for people to live together in harmony.

Architecture’s history offers us viable models for a city in the form of the classic European city cited above. It is often argued that these cities, together with all of their acknowledged qualities, have ”grown organically” and thus can no longer serve as a precedent for urban design today.

This is an odd statement, implying that the cities of our ancestors were products of chance and not the result of determined artistic and political activity. It is certainly true that the urban tradition was essentially handed down by many separate families, from the aristocracy, from the upper and middle classes, and from the artisan class, and that each individual building was the conscious expression of a single builder.

Thus the many different façades reflect, for example, the drive toward self-portrayal, personal ambition, striving for beauty, and also healthy competition. However, such achievements are inconceivable in the absence of an overarching concept of urban design which is carried out in detail, enhanced, and adapted to special situations.

Today the two essential functions of traditional urban design - city planning and architecture - must be quite determinedly fulfilled by all participants in the planning process, since the single private builder is hardly involved anymore.

Without question we are aware that our conceptual ideals tend to be located at the edge of what planners, political authorities, investors, contractors and business people are used to supporting.

A city with good quality of life can only come about however in cases there those involved in the building process have reached an understanding about this concept and its ”inner meaning”.

In the following section we will endeavor to explain our most important concepts and enlarge the portrait of a city that we would like to reclaim:

- A town differentiates itself clearly from its surrounding landscape. The transition from ”land”-scape to ”town”-scape, therefore, is not flowing, but clearly delineated by the buildings at the edges.

- The main component of any town is the building. Grouping individual buildings into blocks produces smaller neighborhoods which in turn form residential quarters as an interrelated system.

- Each quarter possesses a central square which is the focal point of its public spaces.

- Each building, including its façade and roof, is conceived as an autonomous aesthetic unit.

- There are binding norms of design for all built elements that form public spaces. This primarily includes the façade materials, the proportion of openings, and the profile of the roof.

- The space of the street is comprised by the accumulation of individual buildings in conjunction with one another along the edge of a block. As a public space, the street should be made in such a way that it can be physically experienced as intensively as possible.

- Street spaces should be "enclosed" by the buildings flanking them as far as possible. At the same time, the corner building or building composition at the corner is assigned special significance.

- The cross section of the street space should be as narrow as possible. Accordingly, the street should no longer function solely for the purpose of traffic; it should be reactivated as the union of all dimensions of life in the town.

- The public space of a street must distinguish itself clearly from private space.

- The public space of a street takes on spatial, aesthetic, and functional meaning in the form of a square. The built development bordering a square should offer the greatest possible variety of uses: dwelling, shopping, services, "white commercial" (low environmental impact), and an assortment of public amenities.

- The interconnection of the most variegated living and activity zones is an important goal. The more dwellings, workplaces, and cultural facilities are brought together in close spatial proximity, the more positively the general quality of life will be affected.

- Every opportunity must be taken to locate on public squares workplaces, offices, laboratories, shops, communal and public services, recreational activities and restaurants. To achieve this, built elements must be arranged at logically predesignated sites, so that more of these kinds of uses can be added much later.

- Larger integrated retail spaces and shopping opportunities are to be organized as rows of stores or in market halls. Specialty departments of a supermarket unit should be detached from the inward-directed structure of its spatial organization and oriented towards public space as attractive individual shops.

- Every street or every square should be given an individual, unmistakable formal identity. These urban spaces are not merely unused areas, the leftover residue of built blocks, but are independent spaces with discrete qualities.

- As a rule street spaces should be lined on both sides with trees, while squares may be paved exclusively in stone.

- Streets and squares, i.e. the urban spaces, are to be laid out according to the principle of conveying at once closure and openness. In order to achieve this, the spatial transition from squares to streets must be arranged so that the character of "enclosure" is maintained, by means of tapering, staggering, or change of angle.

- Every neighborhood is to be given points of access other than those designed as major architectural entrances. In this way, the openness of the spatial continuum is guaranteed. This affords a diverse offering of alternative paths within the whole street system.

- On the whole, streets are to be designed as two-way thoroughfares. One-way streets unnecessarily lengthen travel routes, thus producing more traffic and diminishing the orientation of the driver.

- Central squares are to be reserved mainly for pedestrians only.

- In order to reduce the amount of signage in public spaces as much as possible, traffic indicators are to be determined solely through spatial design. Driving speeds are primarily influenced by spatial geometries and by the design of the road surface.

- Parking on public streets should be reduced to a minimum, and large parking facilities are not generally desirable within the space of the city. Instead, larger private parking lots are to be laid out in the generously planted courtyard areas, so that the vehicles will not be easily seen.

- Entrance to parking areas is provided by gate-houses or other types of architecturally designed gateways.

- The courtyard spaces planned for parking spaces will be designed so that during the day they are available for children to use as playgrounds. In a sense this becomes “playing in the street”, which is more adventurous for children than using specially designed play equipment.

CITY AND URBANITY

The notions of "city" and "urban character" are not to be confused with such terms as downtown, service center, galleria, plaza, and shopping mall.

Instead, the desired character will be guaranteed by relatively small scale building lots and the greatest possible selection of uses. This encompasses the idea of the street as place just as it includes the possibility of direct voice contact with the street from the highest story.

Nearly all traditional small towns and even villages welcome us with more urbanity and a more exciting spatial intensity than we are able to experience in modern city centers. Urbanity is thus not a question of a "metropolis" per se, nor does it mean a "city of stone" or keeping to a single "cornice height". We believe urbanity to be a notion with a positive association which we understand as the built frame that unconsciously speaks to us through its human scale and which engenders a state of spatial well-being.

Our philosophy obviously does not aim to simply reproduce the city of the past. But we are convinced that awareness of public space must be reawakened through the creation of new towns and cities, and that in order to do this, the model of the traditional city cannot be rejected. What is crucial for this "sensitizing process" is to first learn to understand the pre-existing model in order to translate it into contemporary conditions. For the sake of this principle we must apply well-established basic ideas and mediate them against the needs of today's society.

Along with striving in a businesslike manner to bring the greatest possible variety of uses to public space, the task of achieving the greatest possible architectural diversity must be given high priority.

The method that we have employed to create such a lively image elsewhere (Ritterstrasse and Rauchstrasse in Berlin; Consuls De Mer; Montpellier; De Resident, The Hague; Kostverlorenvaart, Amsterdam; Noorderhof, Amsterdam; Brandevoort, Helmond), consists of inviting several architects to design individual buildings within the fixed framework of an urban design scheme.

In this process, individual design tasks are distributed among the various architects participating, alternating them around a given block, so that these different creative personalities can prepare plans for buildings as "infill" and thus provide the foundations for a variegated streetscape.

Because our architecture schools and the common mode of commissioning architects are increasingly oriented to specialized work as part of a team - no longer a matter of building in ensemble - the planning process requires a special procedure. One aspect of this is the initial selection of the architects. An additional aspect is the design process itself.

This kind of design practice allows us to realign ourselves to the city plans of the traditional European city, which is characterized by a multiple array of a common building type, interspersed with prominent buildings, and by the building's function as form-giver in the creation of spaces of streets and squares. The individual buildings are to be treated from the start as individuals. They are to follow specific design guidelines. Through this, public space becomes a relatively neutral, but heterogeneous place, which is not dominated by a single building or by large-scale complexes.

The "myth of isolation" that came about in our century (the dehumanizing "art for art's sake" attitude of many planners) must be fundamentally challenged. A critical investigation is long overdue of the highly questionable acclaim given to an architecture which ultimately will have to share responsibility for the eradication of the city as an environment for living. This planning tendency is reinforced by fashion-oriented architecture journalism, which consistently favors precisely the kind of projects that are realized most radically as isolated products in a space practically void of humans (effectively replacing the idea of a "built environment" with the act of publication).

In order to continue to develop the "project of the city", the model of public space handed down through the centuries along with its main elements - building, street, square; dwelling, working, recreation - must be rediscovered.


(Trans. note: Stadt in German may be translated either as city or town, which have different connotations in English. The distinction generally has to do with size but also with spatial character - height, density, etc. - and their perceptual consequences.)

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